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Is high dpi bad reddit. 200% is quite low though.

Is high dpi bad reddit. It makes it easier to keep your crosshair at the same level sure, because your mouse is incapable of picking up finer movements. Get the Reddit app Scan this QR code to download the app now. 1 at a time. Sorry for The reality is that most monitors, even high end gaming displays, have trash pixel density. Go test this ingame with both on the same eDPI, it's very evidently true. So the sens is personal preference but just to a certain degree. The higher the DPI, the faster you're mouse/movement in-game is. Though one Yes, it's a very high sensitivity. A good sensitivity, optimal for tactical fps is to be able to comfortably do a 180 (not more) to the right and to the left in one movement, so your range of motion equals approximately a 360. I would advice an eDpi over 280 to 620. Doesn't feel like it now but you will absolutely be Higher dpi + lower ingame sens results in smoother mouse movements, compared to lower dpi + high ingame sens. This of course assumes your 2 hypothetical monitors are scaled the same way, as in the text size is the same just one has more pixels. EDIT: The reason for this is because that's how the ingame sens works. 400 dpi take 4 times the moving distance compare to 1600 dpi in order to give feedback to computer. 5 sens at roughly 900 DPI on the high end, so I get the best of both worlds. I’ve always been a high sens gamer. 400-800 DPI is standard for FPS, since it does 'help' a bit with tracking, without using acceleration, smoothing etc. You can now use that as a benchmark for all other games. Or check it out in the app stores &nbsp; &nbsp; TOPICS sry for my bad english Yes higher DPI makes the mouse movement more responsive and less latency. Although don't just use a high dpi because it technically has less latency, like I said the difference is negligible. It's getting better but still not great. Fine aim and 180 flicks are on point, but flicks around the 60-120 degree range are less accurate and I rely on hand-eye coordination to find and track after the initial flick. I had the issue when maknig sprites that I couldn't select a middle pixel because the mouse was either on the left When you increase the DPI you'll have a higher sensitivity (more dots), meaning that on screen your cursor will move more for less physical mouse movement. Get a big mouse pad, lower your DPI, Apple foresaw the Hi-DPI and they are one of the first companies to adopt Hi-DPI displays in desktop computing. 5 sens (edpi is 800 I believe) just feels right Higher DPI introduces micro-jitter as the resolution is higher I personally noticed. 2 sens * 8000 Dpi doesnt really matter all too much honestly, use what you are most comfortable at on your desktop and change your ingame sens accordingly :) Of course, if you use something like Recoil control, aim adjustment, and even crosshair placement at a higher faster level is near impossible to obtain consistently at high sens. You don’t have to have the exact settings pros use, but Something I read a while ago (regarding sensitivity, not DPI, but the same applies here. It works for them. ): Go in game, load up a custom server, put your mouse in the middle of your mousepad and move I used to have an extremely small mousepad so I played at 1. Just keep your cm/360 between 30 The problem with high DPI settings is that most games sensitivity sliders are pure trash. Ranked 2. But 800 DPI isn't pretty darn good. Less than 200% is also very bad. In The higher DPI isn't the cause of the smoothness, but the only way to get the lower in-game sense is to raise your DPI if you want the same sensitivity. Higher DPI will make text more clear and easier to read. The problems happen when your mouse Meanwhile, Microsoft has already solved the DPI problem with the invention of modern Windows app technologies. However, DPI is a physical measurement of "steps" in real physical movement. DPI is purely preference, but there is absolutely no reason to play at THAT high of a sens without having a some sort of disability or space issue. Rank is Gold 1. I was wondering if I should No, noticeable difference if edpi is the same. It makes some items and text very small. I would try a bunch of high and low sensitivities. I still recommend a lower dpi over a high dpi, the latency difference is not a real problem. Most pros have an "e-dpi"(dpi of your mouse * ingame dpi) of 300-400, some lower, some higher. Even then its a bit much. High dpi shown more benefits for high sens it make micro adjustment easier for sure due to it encoder smaller movement better than low dpi. The for the in-game setting you want to treat it as a multiplier for the equation In-game x dpi < 1600 So if you choose 1600 dpi you want the in game to be 1 or under. They’re designed for people who use low DPI as that’s been the “meta”/recommendation for years and Basically, the mouse simply generates a signal to the computer that it moved. High sensitivity isn't bad as there are many top counter-strike pros like s1mple and woxic who use pretty Maybe you got low sens. 35 = 630. You need to be very close to the machine. 3 cm per 360 which is still High sensitivity with a low DPI mouse (~400 dpi) can have pixel skipping. That's just way too high of movement speed to make small corrections when aiming. At such high dpi’s you can’t adjust your edpi as much due This should never happen unless you have a no-name brand mouse with a poor sensor. 5 sens at roughly 360 DPI on the low end, and 1. Your 1800 DPI at 1 in-game sens is 2. 2%" refers too sens wise, and I've never seen DPI described as 30. So in theory: 400 dpi & 2 in-game sense is equal to 800 dpi & 1 in-game sense. But high DPI with mostly wrist movement gives higher% chance of injury. Dosent help that there's a lot of elements within Windows 10 that Microsoft hasn't bothered to update (device manager etc). I currently play on 1000 dpi & . For Stuff like Apex, I would say High DPI has no downside. but I've always wondered why the advice went towards low dpi/higher sens rather than high dpi/lower As it's explained in the video, it's actually low dpi + high sens leads to MORE pixel skipping than high dpi and low sens. Lower is more precise. According to Optimum Tech's testing for average end to end latency, 3200 DPI is 18ms, 1600 DPI is 20ms, 800 DPI is 23ms and The sensor and the dpi are basically connected, the worse the sensor, the lower the max dpi will be. The ideal DPI depends on the game you're playing, the resolution of your screen, and how you prefer using your mouse. If it's to high to be confortable while browsing, then it's to high to use in a game (because you lack enough dexterity to take advantage of this higher resolution). High DPI, which reduces the input lag of your mouse? Testing methods: https://youtu. If this works for you then by all means continue, but I recommend going lower if that isn’t the case. DPI and sensitivity are two variables that define the final speed of your cursor in relation to the movements you make with your hand. 35 = 280. I use it for aim acceleration but it has flat profiles. At low DPI you move 3 pixels and at high DPI you move 20 pixels with each mm. Dpi doesnt matter as much, there have been some studies that show higher dpi = lower input delay, so 1800 dpi is perfectly fine. View community ranking In the Top 1% of largest communities on Reddit. 1600 dpi with . The circle is closest to perfect around 1600 DPI. I find that for around 1200 dpi is good for 1024x1024, and for 1080p i use 3000+ lowering the mouse speed in windows also enables more accurate mouse control while increasing your dpi. You can The thing which bothers me is, at a higher DPI, you still get a higher sensitivity in-game when using menus. Developers need to include higher dpi icons and scalability within there code (which they've been doing on macs for 4 years). Really bad at common low sensitivity (~4600 eDPI). My DPI is 800 with a sensitivity of 0. With lower DPI you need to move almost 7 mm before moving those 20 pixels, that's It sounds like you're predominantly using your wrist for mouse movements, this is bad for a lot of reasons but primarily because it causes carpal tunnel. In the end dpi is personal preference, so do what works for you. At 16000 DPI with 0. That being said: there are definitely a number of advantages to using higher polling rates on your gaming mouse. For this reason, a higher DPI isn't necessarily a good thing. So I turn my DPI to 400 which is considered 'low' compared to others, but my in game sens in turned up to compensate. 2 sens (back in 2015). 1x sensitivity in valorant. The average professional would be playing on 0. 200% is quite low though. 0 is the actual worst thing ever Tbh It is way too high. To playing csgo on an 800 dpi mouse with 2. Or check it out in the app stores I was playing on crazy high sensitivity (32000 eDPI ). They forced the apps to implement proper Hi-DPI scaling by changing Higher DPI and low sense is much more smooth and accurate, then low DPI and high sens. I play on 800 DPI 0. 20 sens). Higher than this, and my wrist starts to hurt View community ranking In the Top 1% of largest communities on Reddit. That is, you can find a pair of values that will get you the same speed (higher DPI-lower sensitivity). People often say high DPI would be wasted on bad eye sight, the opposite is true, I'm short sighted (mild prescription) my eyes require more data to see . Well I’ve been playing valorant since July 2020 and I use a HyperX Alloy Core mouse. Is that too high? I know most pros have sensitivities lower than that. But this Higher DPI does lower input latency. Since nowadays most sensors are overkill, just adjust to your taste. A lower DPI Why does it feel awful if get back to 400dpi and high sensitivity in game after of play with 2000dpi and low sensitivity? I test the 3 games and there is no comparison, high dpi and Low DPI vs. Is 2000 DPI too high for playing Valorant? I don't play valorant too much, but I use ~2000 dpi with 1 - 1. That being said, play on whatever is most comfortable for you. Going higher then 1600 DPI, you start to introduce more drift. You have 6/11, or a "proper" raw_input that doesn't interpolate. This means my edpi is 200, which is on the lower end but is still a decent middle ground between speed and control. Apps like OneNote from the store, Microsoft To Do, Nightingale REST DPI is your mouse settings eDPI is Mouse DPI X In game sensitivity. For me personally, it's resulted in smoother flicks and accurate tiny readjustments without all the wobbliness and jitter. A high DPI doesn't matter if you have a low sens, vice versa (ie, you could have 500 DPI with 40 sens, or 1000 dpi with 20 sens, they equate to same thing) FYI, my DPI is set at 500 with 30 in game sens (with default windows mouse sens) and at ~diamond II. I am just interested to hear your guys reasons . 1 in-game sens, you move to 3. lower DPI with arm movement is safest. 9 cm per 360 degrees, which is ridiculously high sensitivity. If the operating system looks bad on most monitors, it’s an issue with the operating system. In the end, it's up to you. You can think of it as "how Why does high DPI option matter because I see a lot of mise companies advertising their 12000 DPI mouses but if I am playing a game generally I wouldn't use more than 800-1800 DPI . Community DPI does not matter much however if you set it super low then you'll get pixel skipping or if you set it super high then you loose the capability of fine tuning your mouse sensitivity in game. There are loads of videos showing However running high DPI on a mouse that supports it properly and a low in game sensitivity is just as good as low dpi and high in game sensitivity. 250% is the sweet spot for space/size but 250% is not integer scaling and in fact not 100% crisp although at that size you wouldn't see it. TL/DR. Because this game isn't really like Apex or COD, you generally have an idea of 1600 (and higher dpi in general) is not necessarily a problem in itself: Reddit's Loudest and Most In-Tune Community of Bassists Electric, acoustic, upright, and otherwise. With this result, you can clearly see 400 DPI has lots of drift. And thats Despite DPI times Sens is the same! A) 2 sens * 800 dpi = 1600 edpi B) 0. patreo Higher DPI is relative to how fast you want your mouse, what your resolution is, and mouse acceleration settings. High DPI/Low in game sens vs low DPI/higher in game sens Going to <200 dpi would be a bad choice tho imo Personally, I prefer to use high dpi low ingame sens, since the lower the amount of information sent by your mouse, the bigger the steps you make ingame, the less It's probably bad tbh. 2 at 1600 and I guarantee you will be much much more consistent when you become accustomed to it. 400 dpi is just way too low for normal windows I recently saw an old video talking about the latency difference between low and high dpi settings and saw there IS a difference stepping up from 400 to 800 or 1600. Some very accurate players can play above that but they are maybe 5% of the There is a thing called raw accel where you can make your dpi as high as you want and set a modifier to make it feel like 400 dpi. “Your high end display isn’t good enough” is about as helpful as the “you’re holding it Get the Reddit app Scan this QR code to download the app now. there must be a reason why 99% of the pros are playing with 600-1500 "true" dpi (true dpi = mouse dpi * ingame sens [windows 6/11 High DPI really just masks poor crosshair placement. The opposite is true with lower DPI If your aim is bad, it will stay bad, no matter what polling rate you’re using. 5 for context. Nothing beats practice. In your case, your edpi would be 1800x0. 2%. A higher DPI setting will give a "stronger" signal at the cost that the mouse will be extremely High DPI allows smaller movements to cause grater reactions in game making 180 a lot more possible if you are running on low desk space and can't freely move your mouse around, but Whether 1200 DPI matters to you over 1000, or 1000 matters over 800 or whatever, is really much the same question as whether 1080p matters to you over 720p, or whether 65fps is better than Let's start with some basics: higher mouse DPI means that the cursor will move further with less physical movement from your hands. Most people use 400 or 800 dpi because they copy the pros, and those pros copied the pros before them, and those pros played at a time when low dpi was better due to bad mouse sensors. 5. Higher DPI is recommended for browsing, maybe some MOBA titles to have a bit more control on where your skills go. Now for example, say 1600 DPI is too fast for you. higher is probably better because accuracy isn't that important in this game, speed is the name of the game. 25, which is super low, but it works for me as someone who aims with their arm. 10 votes, 48 comments. 1 sens on 800 dpi but now I got a huge one so I play 0. 25sens (and then 1. Compared to a pro like Tenz, his edpi is 800x0. I don't like high dpi as it is hard to control. 345 sens on 800 dpi but I have the bad habit of changing it (I change my So I tried to get a higher DPI, and went with a 800DPI/1. 2 in-game sens. Or check it out in the app stores &nbsp; &nbsp; TOPICS High DPI with low sensitivity will have less pixel skipping than the inverse, but unless your DPI is 200 it won't be very significant since many pros use as low as 800. Usually you would use your wrist more the higher your sense is, and you are on the omega high spectrum there lol. 800 dpi and 2 in game is a good place to start if you are used to crazy high dpi. In general, higher dpi (ie high sensitivity control) allows you to more easily perform fast movements with a sacrifice on accuracy while low dpi (ie low sensitivity control) allows for Low DPI + high sens = mouse cursor skipping (I really hated my Microsoft Intellimouse because of this) High DPI + low sens = pinpoint accuracy, with risk of sensitivity getting way too float-y. Don't jump drastically down but slowly start lowering it 0. But I don't know exactly what "10. The tracking felt a lot smoother, and I felt more consistent with the AWP. be/_MaeJbd1xaM Support Battle (Non)Sense: https://www. What really matters is edpi which is calculated by multiplying your dpi and sensitivity. It's all about effective sensitivity and it doesn't really matter how high your dpi is. After seeing that The razer 8k polling rate 1600 and 3200 dpi shows that the average is goind down by 0,3 ms when dpi goes up to 3200 (from 1600), but the longest is reduced by whole 3 - 4 ms. adjust from there to go higher or lower according to your comfort. Use . In the above example, of 400 DPI, If you were using a Windows Mouse Sensitivity 14, that drift is going to be doubled. 1600 dpi & 0. An extremely high DPI would cause the mouse cursor to fly across your entire screen when you nudge the mouse. I searched up what sensitivty most valorant players use and I saw people having ingame dpi of around 200-500, but when I try to use that DPI You've probably heard this a thousand times, but do whatever you feel most comfortable on. From MW2 during my 360 days I always played on 8-9 sens (granted this was on a controller). It's basicly a question of higher resolution, higher DPI gives more intervals per movement at a higher speed and therefore more precise movement. There is “input delay” when comparing low dpi to high dpi; however, it isn’t noticeable. Depends if you move wrist or arm more. The sensor in almost all gaming mice, not your standard office mice and other 15 dollar mice on Amazon, but the ones from the big company's like Razer and Logitech, will all have good sensors, and therefore higher dpi's. When using acceleration, I have 1. 6 in-game sens is extremely high. If you can get good shots with high dpi Set your mouse to the dpi you like on your desktop. You should aim to be do a 180 when you swipe across your mousepad. Play deathmatches and get used to slower sens then repeat dropping Low DPI makes it harder to accidentally move vertically, making it easier to stay head-level in games like CS:GO.

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