Battletech json edit. Jan 11, 2024 · Found what could be considered a bug.

  • Battletech json edit. 70 or newer - thanks to it you can inject mechs created in Mech Designer directly into Battletech game. If you are modifying a steam save, you will need to keep the save file name the same or it wont show up. because they use linux line endings. Common values shared between weapon types can be batch edited to maintain continuity within weapon groups, with bonus attributes from upgraded weapons automatically applied to save time and headache. Jan 28, 2024 · so ive tweaked the missions per system to have a higher contract counts. You change the damage value for an AC/2 (any AC/2) to do 30 damage instead of 25. Yes. JSON. json, which can be opened with any programmer's editor such as Notepad++ (recommended), PSPad, Sublime, Atom etc. Common values shared between weapon types will be batch edited to maintain continuity within weapon groups, with bonus attributes from upgraded weapons automatically applied to save time and headache. Want to set stability to tonnage + 100? No problem! One this to make sure of is that you're adding the item to an itemcollection. If you wanted to guarantee specific starting mechs you should be able to remove everything but one entry in each of the five to the mechdef you want, the format for them are all consistent so you can use ones that are packed in the DLC assetbundles so BWE is a tool to view and edit various values stored in json files meant to define weapon parameters used by BattleTech (2018). mechDesign and . Jan 11, 2024 · Found what could be considered a bug. May 18, 2018 · BWE is a tool to view and edit various values stored in json files meant to define weapon parameters used by BattleTech (2018). Jun 22, 2018 · Modding . This tool is intended for users/modders who want to save some time while tweaking the weapon json files (should also work for modded weapons, so long as they follow the same json structure of the vanilla weapons - just point it at the folder where the jsons are). also changed the number of game days before sandbox "end goal" starts to 0 "zero" days. There are several modifications I use in SimGameConstants. Go there and press "Select Folder". com/jsonviewer . Click on the Load Data button, it will open the dialog box, click on Upload File, which will open the file explorer of the operating system. Select the JSON file and click open/select. BattleTechSaveEditor. 1 MB) Notes: I recommend having a backup of your save before you modify it (just in case). json. so basicly as soon as the game starts in sandbox you already done with the "kerensky" mode and can just play with out bother of a time limit for a certian point goal. json Starting mechs are all in itemcollections right now, in five individual files one for each slot, being itemcollections_mechs_starting_# 0 to 4. save the json and open the game to check reputation. json Gonna try and report back Edit 1: From further in the thread, looks like HBS is actually supplying the DLC . There are websites that will allow you to do this for free. I… To change the loadout of this mech without effecting the normal BJ you can set it BJ-1-STARTER and change the loadout in mechdef_blackjack_BJ-1-STARTER. They're cheating, since they make the game easier, so do with that as you will. I don't see any guides on how to manually edit save files though. By default these will have negative numbers -3 to -1. json format. org/ and countwordsfree. JSON files is super easy. Be sure to backup your save and this file, but modify this one: BATTLETECH\BattleTech_Data\StreamingAssets\data\events\event_co_blackMarket_Membership1. g. You can mod the game to exactly what you're looking for. This way, reputation -100 is still hated, and it's impossible to reach 101 and become loathed. Feb 25, 2019 · To help me debug the issue you are seeing, please provide me with a clear description of the issue, steps to reproduce, a save that replicates the issue, the game logs and the log from the editor. Dec 27, 2022 · a save editor for HBS’s BattleTech PC game This editor allows you to modify your save files. Current Abilities: Change your company’s Funds Add/Remove items to your Jun 11, 2020 · Chassis Editor is a simple tool that allows users to modify chassisdef json files without the hassle of json formatting! Most fields of the chassisdef file can be modified, though not all. WARNING! Got me looking in the right area and did a few modifications to event_co_blackMarket_Membership1. Just copy the JSON of the mech you want, rename it, then change loadout. exe (40. Oct 27, 2021 · To make the changes you will need a programme designed to edit . json file for example to include the mechs I want and then edited the starsystemdef_Kimi. org/json-editor ; jsoneditoronline. json for the mechs in heavy metal and flashpoint are all under a special archive file which I, nor others it seems, have the means to edit. - iRhuel/BattleTechWeaponEditor May 2, 2018 · Please note I might have some wrong info here. json file to have plenty of inventory in store ("ShopMaxInventory": 5000, "ShopMaxSpecials": 5000) but the shop inventory in game never changes. json and got my Black Market access! ----- I think I may have it if you want to play around. Nov 28, 2018 · The files are . - integration with Jaimie Wolf's savegame editor 1. JSON or you can make your own mechdef_XXX. Users can select a single file and modify it, or they can select a directory to have a batch of files all modified in the same way. Instead of manually editing existing game files or replacing them with the ones that you provide, they can simply drag and drop your mod folder into the /BATTLETECH/Mods/ directory and ModTek will take care of the rest, both by adding new JSON files into the manifest and by merging JSON that matches existing files onto the game JSON Search the file simgameconstants. json (save a copy for backup purposes) search "loathed" using ctrl+f (or search option etc) set the reputation to 101 instead of 80. Since you're using EA and it's not 2019, that probably means you have ModTek. Its a personal change, but as i have gotten the desired results for Using less complex mods or vanilla, as an earlier poster indicated all you need to do is tweak simGameConstants. Look for the keyword StartingLance, then change the mechdef_mechname parts to the mechs you want. What do you need? Text editor like Notepad or Notepad++ Where do you find the files to edit? BATTLETECH\BattleTech_Data\StreamingAssets\ BACK EVERYTHING UP! Before you touch any file make a back up. json info now, nice of them! This JSON Editor supports edit JSON File. you will need to add the 'mech to one of the CSV files that the shops draw from. If that's your thing. It will want to know where your BATTLETECH folder is. select that. json files. json in the \BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants folder. The advantage is that it's your own. In there, you will find various 'contracts' folders (I just searched for them in the windows bar), and you edit each file that has 'salvagepotential' as above. Jan 23, 2024 · a save editor for HBS’s BattleTech PC game This editor allows you to modify your save files. For the other contracts however, you need to go to the data folder in the original Battletech install where you find things like simgameconstants. json at BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants The editor is a useful and easy to use tool, especially for creating custom scenarios. Ones I've used are jsonformatter. The mechdef files are in the \mech folder. Oct 27, 2021 · The lines you need to edit for campaign mode in order to facilitate an easier departure from negative reputations are: 234-236 “LoathedMaxContractDifficulty” “HatedMaxContractDifficulty” “DislikedMaxContractDifficulty”. Love having large lasers at heat 24? No problem. they can be found in data/itemCollections. More and better inventory in shops. . It comes with a distinct advantage and a distinct disadvantage over mods. The save editor doesn't seem to have this ability right now, but with pretty much all the mod packs making these quirks have gameplay effects on them, I'd like to add a couple to my commander in lieu of the the fact that we can't earn them for our commanders in any other way. Dec 16, 2019 · the problem is that the Chassis_def. A tool to view and edit json files associated with the game BattleTech (2018), by Harebrained Schemes. Next, it will ask what kind of mods it should check for. This mod defaults the required mech parts to 2 parts to create a mech, if your save was set to 3 parts as default and you have 2 mechparts in your inventory already this creates the same issue as if you added too many mechparts via the mod. The file is SimGameConstants. Folders and what you find May 24, 2022 · a save editor for HBS’s BattleTech PC game This editor allows you to modify your save files. Here are the names for the Phoenix Hawk and Assassin, unsure if you can just plug these into the simgameconstants. That's in Steam/SteamApps/common/, GoG Galaxy/Games/ or somewhere else. I found them released on Github, and tried to copy>paste>inject those files in with the other chassis_def and mech_def but the archive file overwrites this. You may want to have the mod check for required mechpart setting to make sure this doesnt get changed, and perhaps Jun 8, 2019 · recent designs list, which contains up to 20 lastly loaded/saved designs, both in . you can send these to me via google drive, drop box or discord (@Jamie Wolf) through the battletech game discord (or roguetech, or battletech 3025 Heyhey! Maybe a stupid question, but I'm pretty sure other BEX vets would know: Which files do you need to edit for 'mech/weapon stats? Been playing for so long, I want to spice things up. E. JSON to SimGameConstants. Dec 14, 2018 · Does anyone know how to add inventory and mech parts to system shops with the latest updates? I've edited the shopdef_Mech_starleague. Add your custom mechdef_XXX. In the future you should be able to open them with Window's built-in Notepad. You'll probably want one of the files that begin with 'itemCollection_MechParts_*' or 'itemCollection_Mechs_*'. If you know better please tell me and I will edit this with updated info.

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